PURPOSE:To provide an image screen display means by which a character action can be absily inputted and the content of a fight can be properly expressed and which is rich in the virtual sense for the real by outputting alternately an image screen to display a competitor character in a visual point of a user and an image screen to display a user character manipulated by a user in a switching system according to practice of an input action. CONSTITUTION:A game device has an animation screen 3 to display a character manipulated by a competitor or a user on an image screen, a damage meter 1 to show physical strength, a fatigue degree window 2 to display a fatigue degree, an action barometer 4 to show activeness and a sub-window such as an attack sign 5 to show a kind of attack. Outputs of an animation image depicted in a visual point of the user and an animation image depicted in a visual point of the competitor are switched to/from each other, and the positional relationship and an interval between characters operated by both are expressed. Thereby, the game device which is rich in the virtual sense for the real and by which the content of a fight is easily seized and whose operation is easy, is formed.
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