The product, provides, for a prearranged number of players into a confectionery box (1) an equal number of sweet speciality (8) each of which placed in a frame (5) covering all the box bottom with bottomless housings (6) for each of said sweet speciality. Taking out the sweet speciality, through the bottomless housings, the single reproductions (3) of the work of art are to be seen onto the underlying thin pasteboard (2) while the corresponding data (4) about the said work of art are printed in the margin and are hidden from the frame (5). Inside the confectioney box there are also an identical number of numbered cards (9), one for each housings (6) and about a specific work of art. Handing out to each player said cards (9) and taking away a sweet (8) from the corresponding housing, the player comes to uncover underneath the reproduction (3) of the work of art to examine. A list of answers (12) is given for each question (11) but only one of them is the right one. After that each player has ticked the boxes (13) in the margin corresponding to the in his opinion correct answer, the frame (5) is lifted and the right answers are checked on the base of the data (4) printed on the underlying thin (2). The player who makes the highest score is the winner and gets the thin support (2) with the reproductions (3) of all the masterpieces.
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