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TURN-BASED STRATEGY GAME

机译:回合制策略游戏

摘要

A collection of turn-based, multiple-player strategy games is based on a common problem, in which 'Best-Strategist' players seek to maximize their point scores by 'taking' or 'Passing' rings of a uniform, nominal value from a fixed, known supply which, when exhausted, makes available a ring of greater value to the player having the next turn. Games are grouped into three skill levels, each containing several sub-games generated by varying particular rules; rules are modular in that elements of different games can be combined to create new, hybrid games with a well-defined structure. These are two preferred embodiments of the Ring Game, a physical version and an electronic version, the alter playable on various platforms including, but not limited to, game player/TV monirors; hand-held wireless devices; and computers.
机译:回合制,多人策略游戏的集合基于一个常见问题,即“最佳策略家”玩家寻求通过“拿”或“传”戒指来获得相同的标称值,从而最大化得分。固定的,已知的补给品,用完后可为下一回合的选手提供更大价值的戒指。游戏分为三个技能等级,每个技能等级包含通过更改特定规则生成的几个子游戏。规则是模块化的,因为可以将不同游戏的元素组合在一起,以创建具有明确定义的结构的新型混合游戏。这是指环游戏的两个优选实施例,即物理版本和电子版本,其可在包括但不限于游戏玩家/电视监看者在内的各种平台上播放。手持无线设备;和计算机。

著录项

  • 公开/公告号WO0228493A1

    专利类型

  • 公开/公告日2002-04-11

    原文格式PDF

  • 申请/专利权人 EDELSON NOEL M.;

    申请/专利号WO2001US31638

  • 发明设计人 EDELSON NOEL M.;

    申请日2001-10-05

  • 分类号A63F1/00;A63B71/00;A63F3/00;

  • 国家 WO

  • 入库时间 2022-08-22 00:36:57

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