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Players pursuit game having portable communications units searching for players/exchanging messages with player role attributed and when game starts minimum detection range providing caught criterion.
Players pursuit game having portable communications units searching for players/exchanging messages with player role attributed and when game starts minimum detection range providing caught criterion.
The pursuit game has portable communications units (1) with a search carried out to find players wishing to play together, exchanging messages and searching for partners. A role is attributed to each player (pursuing or pursued) displaying each players role. The game starts, and when a predetermined distance between players is detected, the pursued player is declared caught.
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