PURPOSE: A system for learning mathematics and science using an online RPG(Role Playing Game) method and a learning psychology is provided to maximize a learning effect by systematically classifying/storing the knowledge of the mathematics, the science, and engineering, and visualizing/simulating the knowledge as linking with an online game. CONSTITUTION: An entire knowledge database(710) stores the text contents fit to a current education process in a mind-map structure. A cyber map on the online game is designed based on the mind-map structure by using the knowledge stored in the entire knowledge database. An operation object is connected to the entire knowledge database and the online game.
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