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A METHOD FOR GROWING A GAME CHARACTER BY USING ARBITRARY DISTRIBUTION OF POINTS AND A SYSTEM THEREOF
A METHOD FOR GROWING A GAME CHARACTER BY USING ARBITRARY DISTRIBUTION OF POINTS AND A SYSTEM THEREOF
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机译:利用点的任意分布增长游戏角色的方法及其系统
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摘要
Disclosed are method for making a game character grow and a system thereof, which enables the game character to have a skill corresponding to an intention of an operator who wants to improve techniques by flexibly controlling improvement of a character ability by a selection of operator controlling the game character. In order to achieve the above goals, according to an aspect of the present invention, there is provided a method for making a game character growing: including the steps of: maintaining a character information data base for recording the technical data with respect to a first skill that belongs to the game character; providing an operator of the game character with a user interface for receiving a predetermined field value in a point input field associated with distribution of point data, in correspondence to generation of the point data; and performing predetermined numerical adjustment with respect to the technical data, in correspondence to the field value received from the operator in which the technical data is damage information corresponding to the first skill and includes at least one selected from the group consisiting of duration (D) information, intensity (I) information, range (R) information and target (T) information when the first skill operates.
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