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System and method for incorporating artificial intelligence into a biofeedback training system

机译:用于将人工智能整合到生物反馈训练系统中的系统和方法

摘要

A biofeedback training system and method which utilizes biological signals from a trainee to influence actions and events in an activity or game displayed to the trainee. A level of intelligence in a displayed activity or game is used a biofeedback variable. Decision-making rules or other abilities within an embedded game player are introduced and controlled as additional types of biofeedback variable, and represent awards in a training process. The methods and systems can be applied to any activity or game that includes goal-seeking behavior and that can be configured for automatic play by goal-oriented rules. The action and content of game-like biofeedback displays may be influenced or dictated by biological signals from a trainee viewing the display.
机译:一种生物反馈训练系统和方法,其利用来自受训者的生物信号来影响向受训者显示的活动或游戏中的动作和事件。所显示的活动或游戏中的智力水平用于生物反馈变量。引入和控制嵌入式游戏玩家的决策规则或其他能力,作为生物反馈变量的其他类型,并代表培训过程中的奖励。所述方法和系统可以应用于包括寻求目标行为并且可以被配置为通过面向目标的规则自动进行的任何活动或游戏。像游戏一样的生物反馈显示器的动作和内容可能受来自观看显示器的受训者的生物信号的影响或支配。

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