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Techniques for accurately determining visibility of objects from multiple viewpoints in a three-dimensional (3D) environment
Techniques for accurately determining visibility of objects from multiple viewpoints in a three-dimensional (3D) environment
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机译:在三维(3D)环境中从多个视点准确确定对象可见性的技术
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摘要
An apparatus for determining visibility of agents in a scene from multiple viewpoints in a there-dimensional environment. The apparatus comprises a programmable vertex processor operable to execute a plurality of vertex programs. A programmable fragment processor is provided that is operable to execute a plurality of pixel shaders programs, said vertex programs and said pixel shaders programs operable to render each object in the scene multiple times from multiple viewpoints. A processing unit is provided that is operable to analyze the rendered viewpoints to determine visibility area of the agents.
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