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System and method of producing an animated performance utilizing multiple cameras

机译:利用多个摄像机产生动画表演的系统和方法

摘要

A real-time method for producing an animated performance is disclosed. The real-time method involves receiving animation data, the animation data used to animate a computer generated character. The animation data may comprise motion capture data, or puppetry data, or a combination thereof. A computer generated animated character is rendered in real-time with receiving the animation data. A body movement of the computer generated character may be based on the motion capture data, and a head and a facial movement are based on the puppetry data. A first view of the computer generated animated character is created from a first reference point. A second view of the computer generated animated character is created from a second reference point that is distinct from the first reference point. One or more of the first and second views of the computer generated animated character are displayed in real-time with receiving the animation data.
机译:公开了一种用于产生动画表演的实时方法。实时方法涉及接收动画数据,该动画数据用于对计算机生成的角色进行动画处理。动画数据可以包括运动捕捉数据,或木偶数据或其组合。通过接收动画数据实时渲染计算机生成的动画角色。计算机生成的角色的身体运动可以基于运动捕获数据,并且头部和面部运动基于木偶数据。从第一参考点创建计算机生成的动画角色的第一视图。从不同于第一参考点的第二参考点创建计算机生成的动画角色的第二视图。在接收到动画数据的同时,实时显示计算机生成的动画角色的第一和第二视图中的一个或多个。

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