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A VIRTUAL CONSTRUCTIONS DESIGN SYSTEM USING 3DS MAX

机译:使用3DS MAX的虚拟建筑设计系统

摘要

The present invention relates to a system for designing a virtual building using 3ds Max, which constructs a building with studs by a steel house method. The system includes: a construction DB unit which sets and constructs components and patterns of materials by the steel house method, and semantic relationships between the components and the patterns; a building designing unit which selects a pattern and modifies components in the selected pattern to assemble a building; an animation unit which performs a steel house animation; and a stud calculating unit which calculates the amount of studs for a completed building. By the above system for designing a virtual building, building design can be easily changed and costs can be effectively reduced by simulating building design such as the incorporation in the manufacturing process of the building, design, providing change information, assembly, etc.
机译:用3ds Max设计虚拟建筑物的系统技术领域本发明涉及一种使用3ds Max设计虚拟建筑物的系统,该系统通过钢结构房屋方法来构建带有双头螺栓的建筑物。该系统包括:构造DB单元,其通过钢屋法设置和构造材料的组件和图案,以及组件和图案之间的语义关系;以及建筑物设计单元,其选择图案并修改所选择的图案中的组件以组装建筑物;进行钢屋动画的动画单元;立柱计算单元,其计算完工建筑物的立柱数量。通过上述用于设计虚拟建筑物的系统,可以通过模拟建筑物设计(例如合并到建筑物的制造过程中,设计,提供变更信息,组装等)来轻松更改建筑物设计并有效降低成本。

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