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BOARD GAME 'Bible Story: The Old Testament'

机译:董事会游戏“圣经故事:旧约”

摘要

The invention relates to the field of design of table games and in particular to table games "puzzle" type with movable elements and game cards with training information in the religious, historical and / or cultural and historical development and can be used as an educational tool for the purpose directly enhance the overall body of knowledge, as well as religious and educational, cultural and educational level of the participants in the game through the review and study them in the course of the latter, the so-called "Biblical stories", or the history of the Old Testament from the beginning of creation. The game includes a set of game cards and set a puzzle game elements adapted to their mutual coupling means are provided in the grooves and protrusions and the formation of planar puzzle pieces. New is that at least one of the elements of the puzzle is configured provided on its upper face a recess configuration and dimensions which correspond exactly to the shape and size of the game card, adapted to mate with said recess when embedding game card in it. The utility model is aimed at increasing the entertaining learning game, and the convenience of simplifying its structure as well as lets you use it as a means of improving the overall educational and cultural, religious and educational level of the participants in the game.
机译:本发明涉及桌上游戏的设计领域,尤其涉及具有可移动元件的桌上游戏“拼图”型和具有宗教,历史和/或文化和历史发展方面的训练信息的游戏卡,并且可以用作教育工具为此目的,通过回顾和研究游戏参与者的过程,即所谓的“圣经故事”,直接提高了游戏参与者的整体知识水平以及宗教,教育,文化和教育水平,或旧约从创世之初的历史。该游戏包括一组游戏卡和一组益智游戏元件,这些元件适合于它们的相互耦合装置,并设置在凹槽和凸起中以及形成平面益智片。新颖的是,拼图游戏的至少一个元件被配置成在其上表面上设置有凹入构造和尺寸,该凹入构造和尺寸恰好与游戏卡的形状和尺寸相对应,适于在将游戏卡嵌入其中时与所述凹入配合。本实用新型的目的在于增加娱乐性学习游戏,简化其结构的便利性,并让您将其用作提高游戏参与者总体教育文化,宗教和教育水平的手段。

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