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educational priority program-selection process for robot simulator

机译:机器人模拟器的教育优先级程序选择过程

摘要

A method for selecting a teaching point program in a three-dimensional, graphical representation of a processing station comprises the steps of generating the three-dimensional, graphical representation of the processing station, calculating a three-dimensional boundary frame for each of the processing station associated educational priority program, converting each bounding frame in a two-dimensional limiting range and can be detected which interferes with a selected region of overlap, the screen is shown by way of a two-dimensional. Each of the limiting range in the form of the selected region of overlap has been recognized, for a user is identified and shown in a list, if a plurality of candidate boundary surfaces are detected and identified. The user can then teaching programmes editing, such as are associated with the selected area identified.
机译:一种用于在处理站的三维图形表示中选择教学点程序的方法,包括以下步骤:生成处理站的三维图形表示,为每个处理站计算三维边界框相关的教育优先级程序,在二维限制范围内转换每个边界框,并且可以检测到干扰选定的重叠区域,屏幕以二维方式显示。如果检测到并识别出多个候选边界面,则已识别出所选择的重叠区域形式的每个限制范围,以识别用户并将其显示在列表中。然后,用户可以教程序编辑,例如与识别的所选区域相关联的程序。

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