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System and method for tracking the movement of the facial muscle and eye for computer graphics animation

机译:跟踪面部肌肉和眼睛运动以进行计算机图形动画的系统和方法

摘要

PROBLEM TO BE SOLVED: To provide an animated character exhibiting the same muscle and eye movements as a performer.;SOLUTION: A motion tracking system enables faithful capture of subtle facial and eye motion using a surface electromyography (EMG) detection method to detect muscle movements and an electrooculogram (EOG) detection method to detect eye movements. Signals corresponding to the detected muscle and eye movements are used to control an animated character to exhibit the same movements performed by a performer. An embodiment of the motion tracking animation system comprises a plurality of pairs of EMG electrodes adapted to be affixed to a skin surface of a performer at plural locations corresponding to respective muscles, and a processor operatively coupled to the plurality of pairs of EMG electrodes. The processor includes programming instructions to perform the functions of acquiring EMG data from the plurality of pairs of EMG electrodes. The EMG data comprises electrical signals corresponding to muscle movements of the performer during a performance.;COPYRIGHT: (C)2011,JPO&INPIT
机译:解决的问题:提供一个动画角色,表现出与表演者相同的肌肉和眼睛运动。;解决方案:运动跟踪系统能够使用表面肌电图(EMG)检测方法忠实捕获面部和眼睛的细微运动,以检测肌肉运动以及一种眼电图(EOG)检测方法来检测眼睛的运动。与检测到的肌肉和眼睛运动相对应的信号用于控制动画角色以表现出表演者执行的相同运动。运动跟踪动画系统的实施例包括:多对EMG电极,其适于在对应于各个肌肉的多个位置处固定到表演者的皮肤表面;以及处理器,其可操作地耦合到多对EMG电极。处理器包括编程指令,以执行从多对EMG电极获取EMG数据的功能。 EMG数据包括与表演者在表演期间的肌肉运动相对应的电信号。版权所有:(C)2011,JPO&INPIT

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