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Gaming system, gaming device, and method changing awards available to be won in pending plays of a game based on a quantity of concurrently pending plays of the game

机译:游戏系统,游戏装置和方法,其基于游戏的并发未决游戏的数量来改变可在游戏未决游戏中赢得的奖励

摘要

Gaming systems, devices, and methods configured to change winnable awards of a pending play of a game based on a quantity of concurrently pending plays of the game are provided. The gaming system enables a player to sequentially initiate multiple plays of a game such that a plurality of plays are concurrently pending. Each play of the game includes one or more awards available to be won in that play. When a quantity of concurrently pending plays of the game is greater than or equal to a designated quantity of plays of the game, the gaming system changes one or more of the awards available to be won in one or more of those concurrently pending plays of the game, and they remain changed as long as the quantity of concurrently pending plays of the game is greater than or equal to the designated quantity of plays of the game.
机译:提供了一种游戏系统,设备和方法,该系统,设备和方法被配置为基于游戏的并发未决游戏的数量来改变游戏的未决游戏的可赢得奖励。该游戏系统使玩家能够顺序发起游戏的多个游戏,从而多个游戏同时进行。游戏的每个玩法都包含一个或多个可在该游戏中赢得的奖励。当游戏中同时发生的未决游戏数量大于或等于游戏的指定数量时,游戏系统会更改游戏中那些同时发生的未决游戏中的一项或多项奖励。游戏,并且只要游戏同时发生的未完成游戏的数量大于或等于指定的游戏数量,它们就保持更改。

著录项

  • 公开/公告号US8911290B2

    专利类型

  • 公开/公告日2014-12-16

    原文格式PDF

  • 申请/专利权人 IGT;

    申请/专利号US201314024279

  • 申请日2013-09-11

  • 分类号A63F9/24;

  • 国家 US

  • 入库时间 2022-08-21 15:18:53

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