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Pixel Mapping Systems and Processes Using Raster-Based and Vector Representation Principles
Pixel Mapping Systems and Processes Using Raster-Based and Vector Representation Principles
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机译:使用基于栅格和矢量表示原理的像素映射系统和过程
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摘要
A pixel mapping method for transferring an electronically generated image onto a physical substrate upon which a plurality of lighting elements are applied, the method comprising changing the control points associated with each lighting element by computing the Bezier segments interconnecting all of the control points by interpolating two or more control points for each original control point, locating a two-dimensional position of each lighting element, integrating the Bezier segments using a numerical approximation algorithm to determine a new two-dimensional position of each lighting element, and storing the new two-dimensional positions of the lighting elements. Thereafter, a DMX control protocol is initiated by computing a pixel position for each lighting element of a source media by interpolating its previously computed position relative to the actual dimensions of the media, applying the RGB color on the source media at each interpolated pixel position, and writing the colors to a DMX buffer.
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