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Virtual Competitive Group Management Systems and Methods

机译:虚拟竞争集团管理系统和方法

摘要

Virtual competitive group management systems and methods are provided herein. Exemplary systems may execute methods via one or more processors, which are programmed to compare one or more skill levels of a player to skill levels of a plurality competitors, wherein a skill level is associated with player competitiveness within the interactive game, determine at least one of the plurality of competitors who have at least one skill level that is greater than the skill level of the player, and place the player and the at least one of the plurality of competitors into a competitive group such that the player is at a competitive disadvantage to at least one of the plurality of competitors.
机译:本文提供了虚拟竞争团体管理系统和方法。示例性系统可以经由一个或多个处理器执行方法,该方法被编程为将玩家的一个或多个技能水平与多个竞争对手的技能水平进行比较,其中,技能水平与交互式游戏中的玩家竞争力相关联,以确定至少一个至少具有高于玩家技能水平的一种技能水平的多个竞争者中的一个,并将玩家和多个竞争者中的至少一个置于竞争群体中,从而使玩家处于竞争劣势多个竞争者中的至少一个。

著录项

  • 公开/公告号US2017028303A1

    专利类型

  • 公开/公告日2017-02-02

    原文格式PDF

  • 申请/专利权人 HOTHEAD GAMES INC.;

    申请/专利号US201615294296

  • 发明设计人 JOEL DEYOUNG;

    申请日2016-10-14

  • 分类号A63F13/795;A63F13/25;A63F13/20;A63F13/798;

  • 国家 US

  • 入库时间 2022-08-21 13:46:57

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