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Gaming systems and methods for use in providing random rewards to multiple players

机译:用于向多个玩家提供随机奖励的游戏系统和方法

摘要

Gaming servers and methods for use in providing a random reward to multiple players are disclosed. One exemplary method includes randomly shuffling bonus values between each of the plurality of gaming machines participating in the random reward, wherein the random reward includes a trigger condition triggering the random reward, upon shuffling the bonus values between each of the plurality of gaming machines. The method further includes determining if the trigger condition is satisfied by one of the plurality of gaming machines, and in response to the trigger condition being satisfied, awarding, at the gaming server, the random reward based on a final bonus value randomly shuffled to the one of the plurality of gaming machines from amongst each of the bonus values at a time the random reward is triggered.
机译:公开了用于向多个玩家提供随机奖励的游戏服务器和方法。一种示例性方法包括在参与随机奖励的多个游戏机中的每一个之间随机改组奖励值,其中,当在多个游戏机中的每一个之间改组奖励值时,随机奖励包括触发随机奖励的触发条件。所述方法还包括确定所述多个游戏机之一是否满足所述触发条件,并且响应于所述触发条件得到满足,在所述游戏服务器处基于随机随机分配给所述玩家的最终奖励值来奖励所述随机奖励。在触发随机奖励时,从每个奖励值中选择多个游戏机之一。

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