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METHOD AND SYSTEM FOR DIRECTING USER ATTENTION TO A LOCATION BASED GAME PLAY COMPANION APPLICATION

机译:引导用户对基于位置的游戏伙伴应用程序的注意力的方法和系统

摘要

A method for providing information in an HMD. The method includes defining an active zone in a virtual reality (VR) viewing environment of a user as presented through a 3D display of the HMD. The method includes placing main content in the active zone of the VR viewing environment. The method includes defining one or more peripheral zones outside of the active zone. The method includes placing secondary content in the first peripheral zone of the VR viewing environment. The method includes displaying an attractor within the active zone in conjunction with the entry of new data in the secondary content, wherein the attractor brings attention of the user to the first peripheral zone. The method includes detecting rotation of the HMD from the first orientation directed to the active zone towards a second orientation directed to the first peripheral zone. The method includes pausing the main content.
机译:一种在HMD中提供信息的方法。该方法包括在通过HMD的3D显示器呈现的用户的虚拟现实(VR)观看环境中定义活动区域。该方法包括将主要内容放置在VR观看环境的活动区域中。该方法包括在活动区域​​之外定义一个或多个外围区域。该方法包括将次要内容放置在VR观看环境的第一外围区域中。该方法包括结合在次要内容中的新数据的输入在活动区域​​内显示吸引子,其中吸引子将用户的注意力吸引到第一外围区域。该方法包括检测HMD从指向活动区域的第一取向朝向指向第一外围区域的第二取向的旋转。该方法包括暂停主要内容。

著录项

  • 公开/公告号US2017354883A1

    专利类型

  • 公开/公告日2017-12-14

    原文格式PDF

  • 申请/专利权人 SONY INTERACTIVE ENTERTAINMENT LLC;

    申请/专利号US201715474395

  • 发明设计人 WARREN BENEDETTO;SANGHO KIM;

    申请日2017-03-30

  • 分类号A63F13/533;G06T11/60;G06T19;A63F13/211;

  • 国家 US

  • 入库时间 2022-08-21 13:04:47

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