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AUTOMATICALLY IDENTIFYING AND DISPLAYING OBJECTS OF INTEREST IN A GRAPHIC NOVEL

机译:在图形小说中自动识别和显示兴趣对象

摘要

Locations and presentation orders of objects of interest (e.g., speech bubbles) in digital graphic novel content are identified such that expanded versions of the objects of interest can be presented to a reader. Specifically, digital graphic novel content is received and locations of interest regions (e.g., rectangular text regions of speech bubbles) in the content are identified by applying a machine-learned model to the content. Locations and presentation orders of objects of interest in the digital graphic novel content are identified based on the identified locations of the interest regions. The digital graphic novel content and presentation metadata including the locations and presentation orders of the objects of interest are provided to a reading device such that expanded versions of the objects of interest are presented to the user in accordance with the presentation metadata.
机译:识别数字图形小说内容中感兴趣对象(例如,语音气泡)的位置和呈现顺序,以便可以将感兴趣对象的扩展版本呈现给阅读器。具体地,接收数字图形小说内容,并且通过将机器学习的模型应用于内容来识别内容中的兴趣区域(例如,气泡的矩形文本区域)的位置。基于所识别的感兴趣区域的位置来识别数字图形小说内容中的感兴趣对象的位置和呈现顺序。将包括感兴趣对象的位置和呈现顺序的数字图形小说内容和呈现元数据提供给读取设备,使得根据呈现元数据向用户呈现感兴趣对象的扩展版本。

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