首页> 外国专利> COMPUTER SYSTEMS AND COMPUTER-IMPLEMENTED METHODS OF USE THEREOF CONFIGURED TO RECOGNIZE USER ACTIVITY DURING USER INTERACTION WITH ELECTRONIC COMPUTING DEVICES AND PARENTAL ADVISORY COMPUTER SYSTEMS AND COMPUTER- IMPLEMENTED METHODS

COMPUTER SYSTEMS AND COMPUTER-IMPLEMENTED METHODS OF USE THEREOF CONFIGURED TO RECOGNIZE USER ACTIVITY DURING USER INTERACTION WITH ELECTRONIC COMPUTING DEVICES AND PARENTAL ADVISORY COMPUTER SYSTEMS AND COMPUTER- IMPLEMENTED METHODS

机译:计算机系统及其使用的计算机实现方法,用于在用户与电子计算机,家长咨询计算机系统和计算机实现的交互过程中识别用户活动

摘要

A computer-implemented method and system that entails a continuous tracking of a plurality of representations over a predetermined time duration. The method and system also entails a continuous application of at least one eye-gaze movement tracking (EGMT) algorithm to the visual input to form a time series of eye-gaze vectors and a continuous continuously input of the time series of eye-gaze vectors into an Activity Tracking Neural Network (ATNN). The ATNN classifies at least one activity of the at least one user over the predetermined time duration and outputs a measure of the at least one user's engagement with the classified activity. The ATNN can also determine an attentiveness level of the at least one user over the predetermined time duration.
机译:一种计算机实现的方法和系统,需要在预定的持续时间内连续跟踪多个表示。该方法和系统还需要对视觉输入连续应用至少一种眼睛凝视运动跟踪(EGMT)算法,以形成眼睛凝视向量的时间序列以及眼睛凝视向量的时间序列的连续连续输入。进入活动跟踪神经网络(ATNN)。 ATNN在预定持续时间内对至少一个用户的至少一项活动进行分类,并输出至少一个用户对分类的活动的参与度。 ATNN还可以确定在预定时间段内至少一个用户的专注力水平。

著录项

  • 公开/公告号WO2020016657A2

    专利类型

  • 公开/公告日2020-01-23

    原文格式PDF

  • 申请/专利权人 BANUBA LIMITED;

    申请/专利号WO2019IB00856

  • 发明设计人 BOIKO MIKHAIL;AROL ALEH;PIRSHTUK DZIANIS;

    申请日2019-07-20

  • 分类号G06F3/01;G06N3/02;

  • 国家 WO

  • 入库时间 2022-08-21 11:13:48

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