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User experience evaluation of human representation in collaborative virtual environments

机译:协作虚拟环境中用户表示的用户体验评估

摘要

Human embodiment/representation in virtual environments (VEs) similarly to the human body in real life is endowed with multimodal input/output capabilities that convey multiform messages enabling communication, interaction and collaboration in VEs. This paper assesses how effectively different types of virtual human (VH) artefacts enable smooth communication and interaction in VEs. With special focus on the REal and Virtual Engagement In Realistic Immersive Environments (REVERIE) multi-modal immersive system prototype, a research project funded by the European Commission Seventh Framework Programme (FP7/2007-2013), the paper evaluates the effectiveness of REVERIE VH representation on the foregoing issues based on two specifically designed use cases and through the lens of a set of design guidelines generated by previous extensive empirical user-centred research. The impact of REVERIE VH representations on the quality of user experience (UX) is evaluated through field trials. The output of the current study proposes directions for improving human representation in collaborative virtual environments (CVEs) as an extrapolation of lessons learned by the evaluation of REVERIE VH representation.
机译:与现实生活中的人体相似,虚拟环境(VE)中的人体体现/表示具有多模式输入/输出功能,可传递多种形式的消息,从而实现VE中的通信,交互和协作。本文评估了不同类型的虚拟人类(VH)伪像如何有效地实现VE中的顺畅沟通和互动。该论文特别关注现实沉浸环境中的REal和虚拟参与(REVERIE)多模式沉浸式系统原型,这是由欧盟委员会第七框架计划(FP7 / 2007-2013)资助的一项研究项目,评估了REVERIE VH的有效性基于两个专门设计的用例并通过以前的以用户为中心的广泛实验得出的一组设计准则,对上述问题进行了表示。通过现场试验评估了REVERIE VH表示对用户体验(UX)质量的影响。当前研究的结果提出了改进协作虚拟环境(CVE)中人类表示的方向,作为对REVERIE VH表示的评估所汲取的经验教训的推论。

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