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Learning the english simple present through fun activities, suchas flashcards, roulette, and bingo in the colegio particular a distancia Continental with students of tenth grade of basic

机译:通过有趣的活动学习英语简单的礼物,例如抽认卡,轮盘赌和在杂技中的宾果游戏,特别是在Distancia Continental上,学习10年级的基础

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摘要

This tesina is about Learning the English Simple Present through Fun Activities, such as Flashcards, Roulette, and Bingo in the Colegio Particular a Distancia Continental with Students of Tenth Grade of Basic Education. We have chosen this theme because it is very important that these students learn English in a fun way because for them is difficult to learn English. There is a great time lapse between the time when they last studied and the time that they resumed their studies. Games develop the students interest and creativity. Also, games allow us to practice one or more grammatical structures in a dynamic way. Besides, games are highly motivating and entertaining, and they help shy students to have more opportunity to express their opinions and feelings. Games help students to acquire new experiences in a foreign language. Nowadays, students are considered the main actors in the process of learning and the teacher is no longer considered the person with all the knowledge and all the right answers. Students are now able to participate in the classroom without being afraid to ask questions. We have classified didactic games or fun activities in three parts: flashcards, because they develop the visual memory of the students and facilitate the learning of the new vocabulary; roulette, because it is a fun way to practice grammatical categories through written expression; and bingo, because this game can be adapted to use in the classroom since it is an easy game; everybody can play it
机译:这是关于通过有趣的活动学习英语简单礼物的活动,例如抽认卡,轮盘赌和在Colegio中的宾果游戏,特别是在Distancia Continental与10年级基础教育的学生。之所以选择这个主题,是因为这些学生以一种有趣的方式学习英语非常重要,因为这对他们来说很难学习英语。从他们上一次学习到恢复学习之间的时间间隔很长。游戏可以培养学生的兴趣和创造力。而且,游戏使我们能够动态地练习一个或多个语法结构。此外,游戏具有很高的激励性和娱乐性,可以帮助害羞的学生有更多的机会表达自己的观点和感受。游戏可以帮助学生获得外语的新体验。如今,学生已被视为学习过程中的主要角色,而教师已不再被认为是具有所有知识和正确答案的人。现在,学生可以不必担心提出问题就可以参加课堂。我们将教学游戏或趣味活动分为三个部分:抽认卡,因为它们可以培养学生的视觉记忆并促进新词汇的学习;轮盘赌,因为这是一种通过书面表达练习语法类别的有趣方式;和宾果游戏,因为这是一款简单的游戏,可以在教室中使用;每个人都可以玩

著录项

  • 作者

    Plaza Diana; Solis Catalina;

  • 作者单位
  • 年度 2011
  • 总页数
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类

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