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Who will win? Popular and literary framing in media coverage of Nobel Prize in Literature

机译:谁会赢?诺贝尔文学奖媒体报道中的流行和文学框架

摘要

Who will win? Popular and literary framing in media coverage of Nobel Prize in Literature by Magnus Wennerberg Autumn 2013Instructor Mats Ekström The question at issue in this essay is how does mass media frame Nobel Prize in Literature? The starting point is to study whether game framing is occuring in media coverage of Nobel Prize in Literature. Previously, game framing has been studied in coverage of politcs, contrasted against issue framing. Game framing means that media frame politics as a game, a contest between politicians about power. This kind of framing is supposed to be used by media in purpose of attracting larger audience. In this essay the theory of game framing is applied in the new context of culture journalism. A theoretical basis primarily consisting of framing theory is used in this study, but also theory about media commercialization and theory about the dynamics between popular culture and high culture. The question if game framing is occuring in media coverage of Nobel Prize in Literature, is a question concerning journalism popularizing a high cultural institution. To exemplify Swedish mass media during the period from 1975 to 2011, two daily news papers are selected, the tabloid Aftonbladet and the morning paper Svenska Dagbladet. The tabloid is assumed to be a most likely case to apply game framing in reporting on Nobel Prize in Literature, while the morning paper is assumed to be a least likely case. Articles on Nobel Prize in Literature are analyzed by qualitative method primarily consisting of discourse analysis. The articles are studied with respect to three main forms of framing; literary framing, popular framing, and Nobel game framing.
机译:谁会赢?马格努斯·温纳伯格(Magnus Wennerberg)秋季2013年诺贝尔文学奖的媒体报道中的流行和文学构架讲师MatsEkström本文的问题是大众传媒如何构筑诺贝尔文学奖?起点是研究是否在诺贝尔文学奖的媒体报道中出现了游戏框架。以前,对游戏框架的研究涵盖了政治内容,与问题框架形成了对比。游戏框架意味着媒体将政治视为游戏,是政治家之间关于权力的竞赛。媒体应该使用这种框架来吸引更大的受众。在本文中,游戏框架理论被应用到文化新闻业的新环境中。本研究使用的理论基础主要是框架理论,但也使用了关于媒体商业化的理论以及关于流行文化与高级文化之间互动的理论。在诺贝尔文学奖的媒体报道中是否出现了游戏框架的问题,这是一个关于新闻学在高级文化机构中普及的问题。为了举例说明1975年至2011年期间的瑞典大众媒体,我们选择了两篇每日新闻报纸,即小报Aftonbladet和晨报Svenska Dagbladet。小报被认为是最有可能在诺贝尔文学奖报道中应用游戏框架的情况,而早报则被认为是最不可能的情况。对诺贝尔文学奖的论文采用定性分析方法,主要包括话语分析。这些文章是针对框架的三种主要形式进行研究的。文学框架,流行框架和诺贝尔游戏框架。

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    Wennerberg Magnus;

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  • 年度 2014
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