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Investigating Issues Of Display Content Vs. Clutter During Air-To-Ground Targeting Missions

机译:调查显示内容的问题。空对地目标任务中的杂波

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摘要

This paper investigates competing influences of display content and clutter on pilot performance duringflight guidance and target acquisition phases of air-to-ground targeting missions. Based on interviews withF/A-18 pilots, a cognitive process model is presented to help understand how pilots use and transitionbetween internal and external sources of information to support decision-making and aircraft control.Experiments were conducted in which subjects flew targeting missions using a flight simulator connectedto the Navy’s FalconView moving-map. In one experiment, subjects referred to three versions of thedisplay: 1) a detailed map overlaid with critical mission symbology, 2) the map only, and 3) missionoverlays only. Flight guidance and target acquisition performances were best with the overlays-onlydisplay. Performance was comparable or worse with the combination display and significantly worse withthe map only, suggesting that the distraction of map clutter countered the benefits of map content.
机译:本文研究了在空对地目标飞行任务的飞行制导和目标获取阶段,显示内容和杂物对飞行员性能的竞争影响。基于对F / A-18飞行员的访谈,提出了一种认知过程模型,以帮助理解飞行员如何在内部和外部信息源之间使用和转换,以支持决策和飞机控制。飞行模拟器连接至海军的FalconView运动地图。在一个实验中,受试者参考了显示器的三种版本:1)用关键任务符号覆盖的详细地图,2)仅地图,和3)仅任务重叠。仅使用重叠式显示器,飞行指导和目标获取性能最佳。组合显示的性能可比或差,而仅地图则明显差,这表明地图混乱的干扰抵消了地图内容的好处。

著录项

  • 作者单位
  • 年度 2004
  • 总页数
  • 原文格式 PDF
  • 正文语种 en_US
  • 中图分类
  • 入库时间 2022-08-20 21:11:12

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