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Adaptive Raymarching and Multi-Sampled Pre-integration on Graphics Hardware: Application to the Visualization of Gyrokinetic Plasmas Simulations

机译:图形硬件上的自适应Raymarching和多采样预积分:应用于陀螺动力学等离子体模拟的可视化

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摘要

The study of plasmas is a rising research topic in the field of physics. It implies the need for specific algorithms allowing physicists to easily visualize and thus correctly interpret related complex datasets. This paper describes an innovative and highly efficient volume rendering method designed for gyrokinetic simulations. Based on a Raymarching approach that benefits from the latest functionalities offered by current graphics programmable hardware, we exploit the geometrical properties of the tokamak (a physical device used to create plasmas) in order to achieve a rendering at interactive framerates. We therefore introduce a novel and general method for Raymarching volumes with an adaptive step. A good approximation of the rays' continuous integration is obtained by introducing a Multi-Sampled Pre-integrated table. A comparison with a recent gyrokinetic simulations visualization technique demonstrates the improved efficiency of our approach in terms of framerate and quality.
机译:等离子体的研究是物理学领域中一个新兴的研究主题。这意味着需要特定的算法,以使物理学家能够轻松可视化并正确解释相关的复杂数据集。本文介绍了一种专为陀螺动力学仿真设计的创新且高效的体绘制方法。基于受益于当前图形可编程硬件提供的最新功能的Raymarching方法,我们利用了Tokamak(用于创建等离子体的物理设备)的几何特性,以实现交互式帧速率的渲染。因此,我们介绍了一种具有自适应步骤的Raymarching量的新颖且通用的方法。通过引入多采样预积分表可以很好地近似光线的连续积分。与最新的陀螺动力学仿真可视化技术的比较表明,在帧速率和质量方面,我们的方法具有更高的效率。

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