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A multimedia streaming system for urban rail environments

机译:用于城市轨道交通的多媒体流媒体系统

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摘要

Due to a large number of mostly stationary users inside a train and the availability of a radio connection to the outside world, urban rail environments serve as promising candidates for multimedia distribution systems deployment. This work proposes to offload the individual per-passenger cellular network connections by using the excessive Communications-Based Train Control (CBTC) radio link bandwidth to deliver multimedia streams to a train, where it is subsequently distributed to the passengers using peer-to-peer based data distribution. Connections among the train passengers are implemented using the Wi-Fi Direct connectivity and data exchange is coordinated by using the Peer-to-Peer Streaming Peer Protocol. This work presents the solution and evaluates it in the scope of urban rail deployment. Network emulation tests are used to analyze the factors impacting the number of concurrent users that can use the proposed system. This work also proposes future work lines that can be used to improve the system’s design.
机译:由于火车中有大量的固定用户,并且可以通过无线电连接到外界,因此城市轨道环境成为多媒体分配系统部署的有希望的候选者。这项工作建议通过使用过多的基于通信的火车控制(CBTC)无线链路带宽来卸载单个的每个乘客蜂窝网络连接,以将多媒体流传递给火车,然后在多媒体流中通过点对点将其分发给乘客基于数据的分发。火车乘客之间的连接是通过Wi-Fi Direct连接实现的,数据交换是通过使用Peer-to-Peer Streaming Peer Protocol进行协调的。这项工作提出了解决方案,并在城市铁路部署范围内对其进行了评估。使用网络仿真测试来分析影响可以使用提出的系统的并发用户数量的因素。这项工作还提出了未来的工作思路,可用于改进系统的设计。

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