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Bluetooth audio and video streaming on the J2ME platform

机译:J2mE平台上的蓝牙音频和视频流

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摘要

With the increase in bandwidth, more widespread distribution of media, and increased capability of mobile devices, multimedia streaming has not only become feasible, but more economical in terms of space occupied by the media file and the costs involved in attaining it. Although much attention has been paid to peer to peer media streaming over the Internet using HTTP and RTSP, little research has focussed on the use of the Bluetooth protocol for streaming audio and video between mobile devices. This project investigates the feasibility of Bluetooth as a protocol for audio and video streaming between mobile phones using the J2ME platform, through the analysis of Bluetooth protocols, media formats, optimum packet sizes, and the effects of distance on transfer speed. A comparison was made between RFCOMM and L2CAP to determine which protocol could support the fastest transfer speed between two mobile devices. The L2CAP protocol proved to be the most suitable, providing average transfer rates of 136.17 KBps. Using this protocol a second experiment was undertaken to determine the most suitable media format for streaming in terms of: file size, bandwidth usage, quality, and ease of implementation. Out of the eight media formats investigated, the MP3 format provided the smallest file size, smallest bandwidth usage, best quality and highest ease of implementation. Another experiment was conducted to determine the optimum packet size for transfer between devices. A tradeoff was found between packet size and the quality of the sound file, with highest transfer rates being recorded with the MTU size of 668 bytes (136.58 KBps). The class of Bluetooth transmitter typically used in mobile devices (class 2) is considered a weak signal and is adversely affected by distance. As such, the final investigation that was undertaken was aimed at determining the effects of distance on audio streaming and playback. As can be expected, when devices were situated close to each other, the transfer speeds obtained were higher than when devices were far apart. Readings were taken at varying distances (1-15 metres), with erratic transfer speeds observed from 7 metres onwards. This research showed that audio streaming on the J2ME platform is feasible, however using the currently available class of Bluetooth transmitter, video streaming is not feasible. Video files were only playable once the entire media file had been transferred.
机译:随着带宽的增加,媒体的更广泛分发以及移动设备的功能的增强,多媒体流传输不仅变得可行,而且就媒体文件所占用的空间以及获得该媒体文件所涉及的成本而言更加经济。尽管已经非常关注使用HTTP和RTSP在Internet上进行对等媒体流传输,但是很少有研究集中在使用蓝牙协议在移动设备之间流传输音频和视频。该项目通过分析蓝牙协议,媒体格式,最佳数据包大小以及距离对传输速度的影响,研究了蓝牙作为使用J2ME平台在手机之间进行音频和视频流传输的协议的可行性。在RFCOMM和L2CAP之间进行了比较,以确定哪种协议可以支持两个移动设备之间最快的传输速度。 L2CAP协议被证明是最合适的,其平均传输速率为136.17 KBps。使用此协议进行了第二项实验,以确定从文件大小,带宽使用量,质量和易于实现方面来说,最适合流媒体的媒体格式。在所研究的八种媒体格式中,MP3格式提供了最小的文件大小,最小的带宽使用量,最佳的质量和最高的实现简便性。进行了另一个实验,以确定在设备之间传输的最佳数据包大小。在数据包大小和声音文件的质量之间找到了一个折衷,以668字节(136.58 KBps)的MTU大小记录了最高的传输速率。通常在移动设备中使用的蓝牙发射器类别(类别2)被认为是微弱的信号,并且受到距离的不利影响。因此,进行的最终调查旨在确定距离对音频流和播放的影响。可以预期,当设备彼此靠近时,所获得的传输速度要比设备相距较远时更高。在不同的距离(1-15米)处进行读数,从7米开始观察到不稳定的传输速度。这项研究表明,在J2ME平台上进行音频流传输是可行的,但是使用当前可用的蓝牙发送器类别,视频流传输是不可行的。仅在传输完整个媒体文件后,才能播放视频文件。

著录项

  • 作者

    Sahd Curtis Lee;

  • 作者单位
  • 年度 2010
  • 总页数
  • 原文格式 PDF
  • 正文语种 English
  • 中图分类

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