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The influence of occupational socialization on physical education teachers' interpretation and delivery of teaching games for understanding

机译:职业社会化对体育教师对教学游戏的理解和解释的影响

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摘要

Despite sound policy and educative reasons for its adoption, the use of Teaching Games for Understanding (TGfU) (Bunker and Thorpe, 1982, 1986b) amongst Physical Education (PE) teachers remains limited. Previous research has indicated that PE (student) teachers’ past and current experiences influence their interpretation and application of this instructional model. The purposes of this interpretative case study therefore were to (a) examine how PE teachers not formally educated in its use interpreted and delivered TGfU using net games and (b) identify the factors that led to their interpretation and delivery of this model. The participants were three purposefully selected teachers from a Sports Academy in the West Midlands, United Kingdom (UK). Data were collected through formal, stimulated-recall and informal interviews, lesson observation field notes, teacher reflective journals and lesson planners. The theoretical framework used to guide data collection and analysis was occupational socialization¹ (Lawson, 1983a, b). The data was inductively analysed teacher by teacher and then by cross-case analysis (Lincoln and Guba, 1985). Findings showed that the teachers demonstrated differing versions of TGfU based around teaching tactics, techniques and use of social constructivist learning strategies. Themes that influenced the teachers’ interpretations and use of TGfU individually and/or collectively were their knowledge of games; the capabilities and behaviour of their pupils and the influence of past and present colleagues. The original contribution to knowledge of this thesis is that the workplace appears incapable of encouraging the full version of the model to be utilised by teachers not previously educated in its use in the UK, irrespective of the relative simplicity of the game taught and the time frame. It is recommended that teachers receive Continuous Professional Development (CPD) to develop their understanding of the tactical problem-solving nature of games; ensure they have sufficient content knowledge and be able to implement the underpinning learning theory effectively.
机译:尽管采取了合理的政策和教育上的理由,但体育(PE)教师中对理解游戏教学(TGfU)的使用仍然有限(Bunker和Thorpe,1982,1986b)。先前的研究表明,体育老师的过去和现在的经历会影响他们对这种教学模型的解释和应用。因此,本解释性案例研究的目的是(a)研究体育教师如何通过网络博弈对未正式接受过的TGfU进行解释和交付,以及(b)找出导致他们对该模型进行解释和交付的因素。参加者是来自英国西米德兰兹郡一所体育学院的三位特意挑选的老师。数据是通过正式,刺激召回和非正式访谈,课程观察现场笔记,教师反思性日记和课程计划者收集的。用于指导数据收集和分析的理论框架是职业社会化¹(Lawson,1983a,b)。老师对数据进行归纳分析,然后再进行跨案例分析(Lincoln和Guba,1985)。研究结果表明,教师根据教学策略,技术和社会建构主义学习策略的使用,展示了不同版本的TGfU。影响教师个人和/或集体使用TGfU的解释和使用的主题是他们对游戏的了解;学生的能力和行为以及过去和现在的同事的影响。对本论文知识的最初贡献是,工作场所似乎无法鼓励该模型的完整版本供先前在英国使用过未经培训的老师使用,而不论所教游戏的相对简单性和时限如何。 。建议教师接受持续专业发展(CPD),以加深他们对游戏战术解决问题性质的理解;确保他们具有足够的内容知识,并能够有效地实施基础学习理论。

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