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Digitally enabling the construction virtual enterprise

机译:数字化建设虚拟企业

摘要

The construction industry is highly fragmented, consisting of a large number of very small companies that come together as members of non-collocated teams to complete building projects, and who subsequently may never work together again. The industry still faces various challenges in terms of human and organisational issues. The Virtual Enterprise (VE), and other variations of the paradigm, relies on networking organisations as elements forming an alliance or aggregation towards some specific purpose or opportunity. Rather than the VE being a completely new organisational form, the construction industry has adopted many of its characteristics in its modus operandi for some considerable time. The construction industry does not operate effectively as a VE and in consequence faces many problems. These problems could be addressed by the development of ICT solutions geared towards digitally enabling the VE. The success of collaborative work, and the successful design and uptake of such ICT tools to support that work relies not merely on the introduction of different technologies, however, but also on critically analysing `human' aspects of organisation. Using applied research and drawing on a central case study in which a VE solution was developed, tested and evaluated in the context of `real world' scenarios, the thesis addresses the socio-organisational aspects of technological intervention and seeks to answer four research questions dealing with the above. The main results include recognition that whilst ICT are advanced enough to offer adapted solutions to digitally enabling the construction VE, the technology alone is not sufficient. The construction industry is not yet ready to move to an approach employing latest ICT development, due to the need to manage human and organisational issues central to technological intervention. The thesis finally offers business recommendations highlighting and mapping the critical human and organisational decisions that need to be considered.
机译:建筑行业高度分散,由许多非常小的公司组成,这些公司作为非并置团队的成员聚集在一起以完成建筑项目,这些人随后可能再也无法合作。在人员和组织问题方面,该行业仍面临各种挑战。虚拟企业(VE)以及该范式的其他变体,都依赖于网络组织作为形成针对某个特定目的或机会的联盟或聚合的要素。 VE并不是完全全新的组织形式,而是在相当长的一段时间内在其作案手法中采用了其许多特征。建造业不能像VE那样有效运作,因此面临许多问题。这些问题可以通过开发面向数字化VE的ICT解决方案来解决。协作工作的成功以及成功地设计和使用此类ICT工具以支持该工作不仅取决于引入不同的技术,而且还取决于对组织的“人为”方面进行严格分析。利用应用研究并结合一个中心案例研究,在“现实世界”场景中开发,测试和评估了VE解决方案,该论文解决了技术干预的社会组织方面,力求回答四个研究问题。以上。主要结果包括,人们认识到,虽然ICT足够先进,可以提供适用的解决方案以数字方式实现建筑VE,但仅靠技术是不够的。由于需要管理技术干预中心的人员和组织问题,建筑行业尚未准备好采用最新的ICT开发方法。最后,论文提供了业务建议,以突出并映射需要考虑的关键人员和组织决策。

著录项

  • 作者

    Wilson I E;

  • 作者单位
  • 年度 2003
  • 总页数
  • 原文格式 PDF
  • 正文语种 English
  • 中图分类

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