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The undercut procedure: an algorithm for the envy-free division of indivisible items

机译:底切程序:不可分割物品的无嫉妒划分算法

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摘要

We propose a procedure for dividing indivisible items between two players in which each player ranks the items from best to worst and has no information about the other player’s ranking. It ensures that each player receives a subset of items that it values more than the other player’s complementary subset, given that such an envy-free division is possible. We show that the possibility of one player’s undercutting the other’s proposal, and implementing the reduced subset for himself or herself, makes the proposer “reasonable” and generally leads to an envy-free division, even when the players rank items exactly the same. Although the undercut procedure is manipulable, each player’s maximin strategy is to be truthful. Applications of the undercut procedure are briefly discussed.
机译:我们提出了一种在两个玩家之间划分不可分割项目的程序,其中每个玩家将项目从最佳到最差进行排名,而没有其他玩家排名的信息。如果可能的话,这种羡慕的划分是可能的,那么它可以确保每个玩家都获得比其他玩家的补充子集更有价值的物品子集。我们表明,一个参与者削弱另一个提议并为他或她自己实施减少的子集的可能性,使提议者“合理”,并且即使在参与者对项目完全相同的情况下,也通常会产生令人羡慕的划分。尽管底切程序是可操作的,但每个玩家的最大化策略都是真实的。简要讨论了底切程序的应用。

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