首页> 外文OA文献 >A Comparison of Active and Passive 3D Television Technology and Their Practicality for Classroom Education Use
【2h】

A Comparison of Active and Passive 3D Television Technology and Their Practicality for Classroom Education Use

机译:主动和被动3D电视技术的比较及其在课堂教学中的实用性

摘要

Stereoscopic 3D TVs convey depth perception to the viewer by delivering separately-filtered images to each eye that represent two slightly different perspectives. Currently two primary technologies are used in 3D televisions: active shutter systems and passive polarized systems. Active shutter systems use alternate frame sequencing to deliver a full-frame image to one eye at a time at a fast refresh rate. Passive polarized systems superimpose two half-frame left-eye and right-eye images at the same time through different polarizing filters. In this study, sixty subjects were recruited to compare their visual performance and subjective rating of two 3D televisions representing the two technologies.Image quality for both 2D and 3D images were investigated by objectively measuring participant’s visual acuity and contrast sensitivity on each television. The 3D image was investigated further by objectively measuring stereoacuity, perceived versus intended depth perception, effect of viewing angles and a step-vergence task that measured the participant’s ability to swiftly diverge or converge to a new stimulus. A discomfort questionnaire was used to assess participant’s pre and post movie-viewing comfort. Subjective questionnaires were used to gather participant’s opinions on various image quality components, glasses preference, and overall television preference.Objectively, the subjects had a lower measured contrast and acuity threshold in 2D on the active television, but they had a lower contrast threshold in 3D, as well as faster vergence reaction times on the passive television. With a single subject investigation, no difference between TVs was found for varying off-axis viewing angles, both horizontally and vertically, when comparing VA thresholds, contrast thresholds and stereoacuity at each angle. The passive television was subjectively preferred in all of the following ways: perceived image clarity, color, motion smoothness, overall immersion, perceived ghosting, less disruption from head tilting and viewing angles, longer predicted viewing time before discomfort, overall glasses preference and overall final television preference.In conclusion, in this study, passive TV technology was a solid winner when it came to subject’s personal ratings, but only outperformed the active TV objectively with contrast and speed of vergence responses. When considering image quality, viewing comfort and room dimensions, subjects felt the passive TV outperformed the active TV in all three categories. With objective measures, passive statistically excelled at two traits in 3D mode and active statistically excelled at two traits in 2D mode for image quality, while no difference was found between televisions for viewing comfort. In addition, no variables were statistically different between TVs that would change the dimensions of a movie-viewing zone. It should be emphasized that the results are based on a relatively small sample size (57 subjects, most young female adults) and tested on specific display models. Investigation with a larger sample size and reaching to broader populations is required before reaching expansive conclusions. In addition, active and passive projector systems, could be a good option for classrooms that are able to afford the system. Future studies should compare the difference between 3D projector systems as well as any future glasses-free systems developed with a broader viewing range than the current available televisions.
机译:立体3D电视通过将分别过滤的图像传递到代表两个略有不同的视角的每只眼睛,向观看者传达深度感。当前,3D电视使用了两种主要技术:主动快门系统和被动偏振系统。主动式快门系统使用交替帧排序功能,以快速刷新率一次将全帧图像传送到一只眼睛。无源偏振系统通过不同的偏振滤镜同时叠加两个半帧左眼图像和右眼图像。在这项研究中,招募了60名受试者,比较了代表这两种技术的两台3D电视的视觉效果和主观评分。通过客观地测量参与者在每台电视上的视敏度和对比度敏感度,研究了2D和3D图像的图像质量。通过客观地测量立体感,感知深度与预期深度感知,视角的影响以及衡量参与者迅速分散或收敛到新刺激的能力的逐步收敛任务,进一步研究了3D图像。使用了不适感调查表来评估参与者观看电影前后的舒适度。主观问卷用于收集参与者对各种图像质量成分,眼镜偏爱和整体电视偏爱的意见。客观上,受试者在活动电视上的2D测得的对比度和敏锐度阈值较低,但在3D的情况下则具有较低的对比度阈值,以及被动电视上更快的收敛反应时间。通过单项调查,在比较每个阈值的VA阈值,对比度阈值和立体度时,在水平和垂直方向上改变轴外视角时电视之间没有发现差异。从以下所有方面来看,无源电视在主观上都是首选:感知的图像清晰度,色彩,运动平滑度,整体沉浸感,感知的重影,更少的头部倾斜和视角干扰,不舒服之前的预计观看时间,整体眼镜偏爱和整体最终视觉效果总之,在这项研究中,在涉及对象的个人收视率方面,无源电视技术是一个不错的赢家,但是在对比度和发散反应速度方面,客观上仅优于有源电视。在考虑图像质量,观看舒适度和房间尺寸时,受试者认为在这三个类别中被动电视都优于主动电视。通过客观的测量,在图像质量上,被动统计在3D模式下优于两个特征,而主动统计在2D模式下则优于两个特征,而电视之间的观看舒适性没有差异。此外,电视之间的变量在统计上没有差异,不会改变电影观看区的尺寸。应该强调的是,结果是基于相对较小的样本量(57位受试者,大多数是年轻的成年女性)并在特定的展示模型上进行了测试。在得出广泛结论之前,需要进行更大样本量的调查并覆盖更广泛的人群。此外,主动和被动投影仪系统对于有能力购买该系统的教室来说可能是一个不错的选择。未来的研究应该比较3D投影仪系统与任何未来的无眼镜系统之间的差异,这些无眼镜系统所开发的视范围比当前的电视要广。

著录项

  • 作者

    Gongaware Leigh;

  • 作者单位
  • 年度 2013
  • 总页数
  • 原文格式 PDF
  • 正文语种
  • 中图分类

相似文献

  • 外文文献
  • 中文文献
  • 专利

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号