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Skills for Creativity in Graphic Design: Testing the relationship between visualisation, written comprehension, and graphic design creativity

机译:平面设计创意技巧:测试可视化,书面理解和平面设计创意之间的关系

摘要

This thesis explores the relationship between skills, creativity and domain. It is situated within an evolving topic of design creativity; an emerging field that interfaces between creativity research, which has often occurred in the field of psychology, and design research often associated with the fields of engineering, art and design.ududThrough five interconnected studies, and the domain of graphic design as the basis for experimentation, the research culminates in testing the relationship between creative output and skills considered important for competent performance in graphic design.ududHow to assess graphic design creativity in a manner credible to both the creativity research and design research community has been a core challenge for this thesis. The method selected - the Consensual Assessment Technique (CAT) - before this thesis had yet to be used as a reliable measure of graphic design creativity in experimental research. For this reason, three of the studies were directed at establishing the reliability of the CAT. udud•One undertook the first systematic literature review of the CAT in design research;ud•a second tested the assumption that a graphic design CAT would show acceptable levels of inter-rater reliability (as researchers had found in other domains of design);ud•a third focused on optimising the CAT to measure graphic design creativity. ududAdditionally, given the wide range of graphic design competencies available, a conceptual framework was developed to prioritise those most important, and suitable, for experimental study. Two were identified (mental visualisation, and written comprehension) and each was tested for its relationship to graphic design creativity. ududWhere other researchers have suggested or found a relationship, in this study, no significant correlations could be evidenced for either mental visualisation or written comprehension with creative output. Such a finding is likely counter-intuitive to many in art and design, thus, the implications of this study impact upon debates within design creativity research, design education, and graduate skill gaps for the Creative Industries.
机译:本文探讨了技能,创造力和领域之间的关系。它处于设计创造力不断发展的主题之内。这个新兴领域将创造力研究(通常发生在心理学领域)与设计研究之间联系起来,而设计研究通常与工程,艺术和设计领域相关。 ud ud通过五项相互关联的研究,而图形设计领域是作为实验的基础,这项研究最终达到了测试创意输出与被认为对图形设计胜任表现很重要的技能之间的关系的目的。 ud ud如何以一种对创意研究和设计研究社区均可信的方式评估图形设计创意一直是本论文面临的核心挑战。在此之前,选择的方法-共识评估技术(CAT)尚未被用作实验研究中图形设计创造力的可靠度量。因此,其中三项研究旨在确定CAT的可靠性。 ud ud•在设计研究中首次对CAT进行了系统的文献综述; ud•第二人测试了以下假设:图形设计CAT将显示评估者之间的可接受水平(如研究人员在以下领域的研究发现)设计);三分之一致力于优化CAT以衡量图形设计的创造力。 ud ud此外,鉴于图形设计能力广泛,还开发了一个概念框架来优先考虑那些最重要且最适合进行实验研究的框架。确定了两个(心理可视化和书面理解),并测试了每个与图形设计创造力的关系。 ud ud在其他研究人员已经建议或发现某种关系的地方,在这项研究中,无论是心理可视化还是书面理解与创造力输出都没有明显的相关性。这样的发现可能与许多艺术和设计领域的直觉相反,因此,本研究的影响对设计创意研究,设计教育和创意产业毕业生技能差距内的辩论产生了影响。

著录项

  • 作者

    Jeffries Karl K.;

  • 作者单位
  • 年度 2017
  • 总页数
  • 原文格式 PDF
  • 正文语种 en
  • 中图分类
  • 入库时间 2022-08-20 21:05:30

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