首页> 外文OA文献 >DEVELOPING LEARNING MEDIA ACCOUNT SPIN GAME INudCLASSIFICATION TYPES OF ACCOUNT FOR CLASS X ACCOUNTINGudAT SMK N 1 WONOSARI
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DEVELOPING LEARNING MEDIA ACCOUNT SPIN GAME INudCLASSIFICATION TYPES OF ACCOUNT FOR CLASS X ACCOUNTINGudAT SMK N 1 WONOSARI

机译:开发学习型媒体账号旋转游戏X类会计核算的分类类型在smK N 1 WONOsaRI

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摘要

Devita Tri KusumawantiudABSTRACTudThis study was held at SMK N 1 Wonosari. The aims for this study are (1)udthe stages of developing learning media using acccount spin game as one ofudlearning media in for students in accounting class at SMK Negeri 1 Wonosariudacademic year of 2014/2015, (2) advisability of banking comic as learning mediaudin accounting introduction, subject matter classification types of account at SMKudNegeri 1 Wonosari academic year of 2014/2015.udThis study was a research and development study by developing accountudspin game as a learning media validated by media experts, material expert,udteacher, and students small group trial and operational field trial in SMK Negeri 1udWonosari. The data analysis techniques in this research use descriptive analysis.udThe results of the study show that : (1) the developed account spin game isudrated as follows: (a) the material expert and teacher states that the learningudmaterial from material aspect, learning aspect, languange aspect get score 4,11udmeaning the account spin game is feasible, (b) the media experts and teacherudstates that the media from design aspect, layout aspect and from illustration aspectudget score 4,00 meaning that the account spin game is in feasible categories, (c) theudsmall group trial states that the learning media from material aspect, learningudaspect and, media aspect get score 3,88 meaning the account spin game is inudfeasible categories, (d) the operational field trial states that the learning mediaudfrom material aspect, learning aspect, and media aspect get score 4,44 meaningudthat the account spin game is in very feasible categories.udKeywords: Account spin game, classification types of account, trade and serviceudcompany
机译:Devita Tri Kusumawanti udABSTRACT ud这项研究在SMK N 1 Wonosari举行。这项研究的目的是(1)在2014/2015年SMK Negeri 1 Wonosari udacademic年的会计班学生中,使用帐户旋转游戏作为 udleLearning媒体之一开发学习媒体,(2)建议银行漫画作为学习媒体 udin会计介绍,SMK udNegeri 1 Wonosari学年2014/2015学年的科目分类类型。 ud本研究是通过开发账户 udspin游戏作为一种经学习机构验证的学习媒体进行的研究与开发媒体专家,材料专家, udteacher,以及学生在SMK Negeri 1 udWonosari中进行的小组试验和现场试验。本研究中的数据分析技术使用描述性分析。 ud研究结果表明:(1)发达的帐户自旋博弈被 uded如下:(a)资料专家和老师指出从资料中学习 udmaterial方面,学习方面,语言方面获得分数4,11 ud表示帐户旋转游戏是可行的,(b)媒体专家和老师从设计方面,布局方面和插图方面从描述方面评估了该媒体预算得分4,00意思是帐户旋转游戏属于可行类别,(c) udsmall小组试验指出,从物质方面,学习怀疑和媒体方面获得的学习媒体得分为3,88,意味着帐户旋转游戏属于不可行类别,(d)运营现场试验表明,学习媒体从物质方面,学习方面和媒体方面获得的评分为4,44分,这意味着帐户旋转游戏属于非常可行的类别。 ud关键字:帐户旋转游戏,分类帐户类型,贸易和服务公司

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    Kusumawanti Devita Tri;

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