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Simulation of deterministic energy-balance particle agglomeration in turbulent liquid-solid flows

机译:湍流液固流动中确定性能量平衡粒子团聚的数值模拟

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摘要

An efficient technique to simulate turbulent particle-laden flow at high mass loadings within the four-way coupled simulation regime is presented. The technique implements large-eddy simulation, discrete particle simulation, a deterministic treatment of inter-particle collisions, and an energy-balanced particle agglomeration model. The algorithm to detect inter-particle collisions is such that the computational costs scale linearly with the number of particles present in the computational domain. On detection of a collision, particle agglomeration is tested based on the pre-collision kinetic energy, restitution coefficient, and van der Waals’ interactions. The performance of the technique developed is tested by performing parametric studies on the influence of the restitution coefficient (en = 0.2, 0.4, 0.6, and 0.8), particle size (dp = 60, 120, 200, and 316 μm), Reynolds number (Reτ = 150, 300, and 590), and particle concentration (αp = 5.0 × 10−4, 1.0 × 10−3, and 5.0 × 10−3) on particle-particle interaction events (collision and agglomeration). The results demonstrate that the collision frequency shows a linear dependency on the restitution coefficient, while the agglomeration rate shows an inverse dependence. Collisions among smaller particles are more frequent and efficient in forming agglomerates than those of coarser particles. The particle-particle interaction events show a strong dependency on the shear Reynolds number Reτ, while increasing the particle concentration effectively enhances particle collision and agglomeration whilst having only a minor influence on the agglomeration rate. Overall, the sensitivity of the particle-particle interaction events to the selected simulation parameters is found to influence the population and distribution of the primary particles and agglomerates formed.
机译:提出了一种有效的技术,可以在四向耦合模拟方案中模拟在高质量载荷下充满颗粒的湍流。该技术实现了大涡模拟,离散粒子模拟,粒子间碰撞的确定性处理以及能量平衡的粒子团聚模型。用于检测粒子间碰撞的算法使得计算成本与计算域中存在的粒子数量呈线性比例关系。在检测到碰撞时,将根据碰撞前的动能,恢复系数和范德华力的相互作用来测试粒子的团聚。通过对恢复系数(en = 0.2、0.4、0.6和0.8),粒径(dp = 60、120、200和316μm),雷诺数的影响进行参数研究来测试所开发技术的性能(Reτ= 150、300和590)和粒子浓度(αp= 5.0×10-4、1.0×10-3和5.0×10-3)对粒子间相互作用事件(碰撞和结块)的影响。结果表明,碰撞频率对恢复系数呈线性依赖性,而团聚率则呈反比关系。与较粗颗粒相比,较小颗粒之间的碰撞更容易形成聚集体,效率更高。颗粒间的相互作用事件显示出对剪切雷诺数Reτ的强烈依赖性,而增加颗粒浓度可有效增强颗粒的碰撞和团聚,而对团聚速率的影响很小。总体而言,发现粒子间相互作用事件对所选模拟参数的敏感性会影响所形成的一次粒子和团聚体的数量和分布。

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    Njobuenwu DO; Fairweather M;

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  • 年度 2017
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