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Projection distortion analysis for flattened image mosaicing from straight uniform generalized cylinders

机译:直均匀广义圆柱体拼接图像拼接的投影畸变分析

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摘要

This paper presents a new approach for reconstructing images mapped or painted on straight uniform generalized cylinders (SUGC). A set of monocular images is taken from different viewpoints in order to be mosaiced and to represent the entire scene in detail. The expressions of the SUGC's projection axis are derived from two cross-sections projected onto the image plane. Based on these axes we derive the SUGC localization in the camera coordinate system. We explain how we can find a virtual image representation when the intersection of the two axes is matched to the image center. We analyze the perspective distortions when flattening a scene which is mapped on a SUGC. We evaluate the lower and the upper bounds of the necessary number of views in order to represent the entire scene from a SUGC, by considering the distortions produced by perspective projection. A region matching based mosaicing method is proposed to be applied on the flattened images in order to obtain the complete scene. The mosaiced scene is visualized on a new synthetic surface by a mapping procedure. The proposed algorithm is used for the representation of mural paintings located on SUGCs with closed cross-sections (circles for columns), or opened cross-sections (ellipses or parabolas for vaults). (C) 2001 Pattern Recognition Society. Published by Elsevier Science Ltd. All rights reserved.
机译:本文提出了一种新的方法,用于重建在直的均匀广义圆柱(SUGC)上绘制或绘制的图像。从不同的视点拍摄了一组单眼图像,以便进行镶嵌并详细表示整个场景。 SUGC投影轴的表达式是从投影到像面上的两个横截面得出的。基于这些轴,我们得出相机坐标系中的SUGC定位。我们解释了当两个轴的交点与图像中心匹配时如何找到虚拟图像表示。我们在展平映射到SUGC上的场景时分析透视失真。我们通过考虑透视投影产生的变形来评估必要数量的视图的上下边界,以代表SUGC的整个场景。提出了一种基于区域匹配的拼接方法,应用于平整图像,以获得完整的场景。通过映射过程,可以在新的合成表面上看到镶嵌的场景。所提出的算法用于表示具有封闭横截面(圆柱的圆形)或开放横截面(金库的椭圆或抛物线)的SUGC上的壁画。 (C)2001模式识别学会。由Elsevier Science Ltd.出版。保留所有权利。

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