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Grid-texture mechanisms in human vision: Contrast detection of regular sparse micro-patterns requires specialist templates

机译:人类视觉中的网格纹理机制:常规稀疏微观模式的对比度检测需要专家模板

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摘要

Previous work has shown that human vision performs spatial integration of luminance contrast energy, where signals are squared and summed (with internal noise) over area at detection threshold. We tested that model here in an experiment using arrays of micro-pattern textures that varied in overall stimulus area and sparseness of their target elements, where the contrast of each element was normalised for sensitivity across the visual field. We found a power-law improvement in performance with stimulus area, and a decrease in sensitivity with sparseness. While the contrast integrator model performed well when target elements constituted 50–100% of the target area (replicating previous results), observers outperformed the model when texture elements were sparser than this. This result required the inclusion of further templates in our model, selective for grids of various regular texture densities. By assuming a MAX operation across these noisy mechanisms the model also accounted for the increase in the slope of the psychometric function that occurred as texture density decreased. Thus, for the first time, mechanisms that are selective for texture density have been revealed at contrast detection threshold. We suggest that these mechanisms have a role to play in the perception of visual textures.
机译:先前的工作表明,人类视觉会执行亮度对比能量的空间积分,其中信号被平方并在检测阈值的范围内求和(带有内部噪声)。我们在此实验中使用了一系列微图案纹理来测试该模型,这些微图案纹理的总体刺激面积和目标元素的稀疏度各不相同,其中每个元素的对比度针对整个视野的灵敏度进行了标准化。我们发现,随着刺激面积的增加,幂律的性能得到提高,而稀疏性的灵敏度则下降。当目标元素占目标区域的50-100%时,对比度积分器模型表现良好(复制以前的结果),而纹理元素稀疏时,观察者的表现优于模型。此结果需要在我们的模型中包括其他模板,以选择各种常规纹理密度的网格。通过假设跨这些噪声机制的MAX操作,该模型还考虑了随纹理密度降低而发生的心理功能斜率的增加。因此,首次在对比检测阈值处揭示了对纹理密度具有选择性的机制。我们建议这些机制在视觉纹理的感知中发挥作用。

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