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Enhancing Virtual Reality Systems with Smart Wearable Devices

机译:使用智能可穿戴设备增强虚拟现实系统

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摘要

The proliferation of wearable and smartphone devices with embedded sensors has enabled researchers andudengineers to study and understand user behavior at an extremely high fidelity, particularly for use in industries suchudas entertainment, health, and retail. However, identified user patterns are yet to be integrated into modern systems withudimmersive capabilities, such as VR systems, which still remain constrained by limited application interaction models exposedudto developers. In this paper, we present SmartVR, a platform that allows developers to seamlessly incorporate user behaviorudinto VR apps. We present the high-level architecture of SmartVR, and show how it facilitates communication, dataudacquisition, and context recognition between smart wearable devices and mediator systems (e.g., smartphones, tablets, PCs).udWe demonstrate SmartVR in the context of a VR app for retail stores to show how it can be used to substitute the requirementudof cumbersome input devices (e.g., mouse, keyboard) with more natural means of user-app interaction (e.g., user gestures such as swiping and tapping) to improve user experience.
机译:具有嵌入式传感器的可穿戴设备和智能手机设备的激增,使研究人员和工程师能够以极高的保真度研究和理解用户行为,尤其是在娱乐,保健和零售等行业中。但是,已确定的用户模式尚未集成到具有虚拟功能的现代系统(例如VR系统)中,但仍受开发人员暴露的有限应用程序交互模型的约束。在本文中,我们介绍了SmartVR,该平台允许开发人员将用户行为 udin无缝集成到VR应用程序中。我们介绍了SmartVR的高级体系结构,并展示了它如何促进智能可穿戴设备与调解器系统(例如,智能手机,平板电脑,PC)之间的通信,数据购买和上下文识别。 ud我们在以下环境中演示了SmartVR:零售商店的VR应用程序,展示了如何使用更自然的用户应用程序交互方式(例如,用户手势(例如轻击和轻击))代替笨重的输入设备(例如,鼠标,键盘)来改进需求用户体验。

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