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Where robots and virtual agents meet : a survey of social interaction across Milgramu27s Reality-Virtuality Continuum

机译:机器人和虚拟代理人会面的地方:米尔格拉姆Reality-Virtuality Continuum的社会互动调查

摘要

Traditionally, social interaction research has concentrated on either fully virtually embodied agents (e.g. embodied conversational agents) or fully physically embodied agents (e.g. robots). For some time, however, both areas have started augmenting their agents’ capabilities for social interaction using ubiquitous and intelligent environments. We are placing different agent systems for social interaction along Milgram’s Reality-Virtuality Continuum—according to the degree they are embodied in a physical, virtual or mixed reality environment—and show systems that follow the next logical step in this progression, namely social interaction in the middle of Milgram’s continuum, that is, agents richly embodied in the physical and virtual world. This paper surveys the field of social interaction research with embodied agents with a particular view towards their embodiment forms and highlights some of the advantages and issues associated with the very recent field of social interaction with mixed reality agents.
机译:传统上,社交互动研究集中在完全虚拟体现的代理(例如,体现的对话代理)或完全物理体现的代理(例如,机器人)上。然而,一段时间以来,这两个领域已经开始使用普遍存在的智能环境来增强其代理人进行社交互动的能力。我们将根据Milgram的“现实-虚拟连续体”在社会,虚拟或混合现实环境中所体现的程度,为社交互动放置不同的代理系统,并展示在此过程中遵循下一个逻辑步骤的系统,即社交互动。米尔格拉姆连续体的中间,即在物理和虚拟世界中丰富体现的特工。本文以具体化的实施形式来考察与具体化主体之间的社会互动研究领域,并着重介绍了与最近的与混合现实主体的社会互动领域相关的一些优势和问题。

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