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Who's afraid of job interviews? Definitely a question for user modelling

机译:谁害怕面试?绝对是用户建模的问题

摘要

We define job interviews as a domain of interaction that can be modelled automatically in a serious game for job interview skills training. We present four types of studies: (1) field-based human-to-human job interviews, (2) field-based computer-mediated human-to-human interviews, (3) lab-based wizard of oz studies, (4) field-based human-to agent studies. Together, these highlight pertinent questions for the user modelling eld as it expands its scope to applications for social inclusion. The results of the studies show that the interviewees suppress their emotional behaviours and although our system recognises automatically a subset of those behaviours, the modelling of complex mental states in real-world contexts poses a challenge for the state-of-the-art user modelling technologies. This calls for the need to re-examine both the approach to the implementation of the models and/or of their usage for the target contexts.
机译:我们将工作面试定义为可以在认真的游戏中自动建模以进行工作面试技能培训的互动领域。我们提供四种研究类型:(1)基于现场的人与人之间的工作访谈,(2)基于现场的计算机介导的人与人之间的访谈,(3)基于实验室的Oz向导,(4 )基于现场的人对人研究。这些因素共同突出了用户建模领域的相关问题,因为它的范围已扩展到社会包容性应用程序。研究结果表明,受访者抑制了他们的情绪行为,尽管我们的系统自动识别了这些行为的一个子集,但在现实世界中对复杂心理状态的建模对最新的用户建模提出了挑战技术。这就要求有必要重新审查实现模型的方法和/或它们在目标上下文中的用法。

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