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The command team experimental test-bed stage 1: design and build of a submarine command room simulator

机译:指挥团队实验试验阶段1:设计和建造潜艇指挥室模拟器

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摘要

The command room system has developed across a century of submarine operations and so reflects a high state of evolution, but that does not mean that the system cannot be improved upon. Technological advances have resulted in the retrospective fitting of upgrades which may not have maximized the potential improvements offered. Future challenges for command teams in almost every domain include increasing amounts of data coupled with more automated systems and reduced manning. To optimise functionality new physical layouts, team structures, allocation of system functions, communication media, interfaces, and work design will be required. The aim of the ComTET (Command Team Experimental Test-Bed) project is to examine how a submarine command team currently functions, with specific regard to how information flows around the socio technical system. This information shall be used to evaluate limitations in the current system, promote ideas concerning where reduced crewing might be possible and highlight how extra data might best be integrated into the system. Phase 1 of ComTET involved the creation of a submarine command room with high physical and task fidelity. The ComTET team has designed and built a submarine command room simulator that is a representation of the currently operational ASTUTE submarine. The simulator is comprised of 10 workstations each with two stacked monitors, various input devices and a headset linked to a multi-channel communications network. The simulation engine is a custom build of Dangerous Waters software, a naval warfare simulation game. The software features many operator-controllable units from on board a submarine, allowing the completion of individual submariner command team tasks simultaneously to fulfil global (team) mission objectives. The ComTET laboratory has a range of devices for recording the personal communications of each operator, in addition to video recordings of each operator and ambient voice/video recordings. This will facilitate the construction of social, task and information networks to examine the command room from a socio-technical perspective. The laboratory is also equipped with physiological recording devices so that the workload of operatives can be examined using psycho-physiological approaches alongside commonly used standardised measures of workload, situation awareness and cognitive function. The data collected shall be based around three scenarios which capture the primary operations routinely completed by submariners in high and low work load conditions
机译:指挥室系统在一个世纪的潜艇作战中得到了发展,因此反映出高度的发展状态,但这并不意味着该系统无法得到改进。技术的进步导致了对升级的追溯调整,而这些升级未必会使所提供的潜在改进最大化。对于几乎每个领域的指挥团队来说,未来的挑战都包括增加数据量,增加自动化系统和减少人员配备。为了优化功能,将需要新的物理布局,团队结构,系统功能分配,通信媒体,界面和工作设计。 ComTET(指挥小组实验测试床)项目的目的是检查潜艇指挥小组当前的运作方式,特别是信息在社会技术系统中的流动方式。该信息将用于评估当前系统的局限性,提倡关于可能减少人员配置的想法,并强调如何最好地将额外的数据集成到系统中。 ComTET的第1阶段涉及创建具有高物理和任务保真度的潜艇指挥室。 ComTET团队设计并建造了潜艇指挥室模拟器,该模拟器代表了目前正在运行的ASTUTE潜艇。该模拟器由10个工作站组成,每个工作站具有两个堆叠的监视器,各种输入设备和链接到多通道通信网络的耳机。该模拟引擎是Dangerous Waters软件(海军作战模拟游戏)的定制版本。该软件具有许多可从潜艇上操作员控制的单元,从而可以同时完成各个潜艇指挥官的任务,以实现全球(团队)任务目标。除每个操作员的视频记录和周围的语音/视频记录外,ComTET实验室还具有一系列用于记录每个操作员的个人通讯的设备。这将有助于社会,任务和信息网络的建设,以便从社会技术的角度检查指挥室。该实验室还配备了生理记录设备,因此可以使用心理生理学方法以及常用的工作量,情况意识和认知功能的标准化措施来检查操作员的工作量。收集的数据应基于三种情况,这些情况捕获潜艇在高和低工作负荷条件下例行完成的主要操作

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