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Numerical simulation of nonlinear wave-body problem based ondesingularized Rankine source and mixed Euler-Lagrange method

机译:基于maTLaB的非线性波浪体问题数值模拟去除兰金源和混合欧拉 - 拉格朗日方法

摘要

Rankine source method coupled with Mixed Euler-Lagrange (MEL) algorithm is developed to investigate wave-body problems. Under Euler specification a boundary-value problem is solved by placing fundamental singularities outside the computational domain and satisfying the boundary conditions at prescribed control points. At every time step, Lagrangian frame is applied to update the control points position during regridding process. A space increment method for source points distribution incorporating horizontal free surface source arrangement and vertical desingularized distance is developed and this method connects free surface panel to body panel size. By reducing the number of source points, this method significantly increases the computational efficiency. A single node scheme is implemented to treat intersection points. This scheme regards intersection points only as body panel ending points. The first source points on the free surface are placed away from the intersection points and generated wave is started from these source points rather than intersection points. During regridding process, body panel number keeps constant and panel size varies to match the variation of wetted body surface. In the process of repanelling the free surface, panels slide horizontally due to the variation of wetted body surface pushing them back and forth. After their horizontal positions are fixed, the source points follow the wave elevation and are located on the updated wave surface in the vertical direction. A least square based smoothing technique is developed to eliminate the "sawtooth" phenomenon occurred in the free surface updating for two-dimensional fully nonlinear problem. Both two- and three-dimensional forced body oscillatory motion problems are studied and extensive comparisons show a good agreement with published results. The methods developed are proved to be accurate, efficient and robust for wave-body problems.
机译:兰金源方法结合混合欧拉-拉格朗日(MEL)算法被开发来研究波体问题。在Euler规范下,通过将基本奇异点放在计算域之外并在指定的控制点处满足边界条件来解决边值问题。在每个时间步上,拉格朗日坐标系都适用于在重新栅格化过程中更新控制点位置。提出了一种结合水平自由表面源布置和垂直去奇化距离的源点分布空间增量方法,该方法将自由表面面板与车身面板尺寸联系起来。通过减少源点的数量,该方法显着提高了计算效率。实现了单节点方案来处理交叉点。此方案仅将相交点视为车身面板终点。自由表面上的第一个源点被放置在远离交点的位置,并且生成的波从这些源点而不是交点开始。在重新磨砂过程中,车身面板号保持不变,面板尺寸也有所变化,以适应润湿的车身表面的变化。在重新装填自由表面的过程中,由于湿润的身体表面的变化使面板前后移动,面板会水平滑动。固定其水平位置后,源点将跟随波高,并在垂直方向上位于更新的波面上。开发了基于最小二乘的平滑技术,以消除二维完全非线性问题的自由曲面更新中出现的“锯齿”现象。二维和三维强迫身体振荡运动问题都进行了研究,广泛的比较显示出与已发表的结果很好的一致性。事实证明,所开发的方法对于波浪体问题是准确,高效和稳健的。

著录项

  • 作者

    Feng Aichun;

  • 作者单位
  • 年度 2014
  • 总页数
  • 原文格式 PDF
  • 正文语种 {"code":"en","name":"English","id":9}
  • 中图分类
  • 入库时间 2022-08-31 16:13:39

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