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Edutain@Grid: A Business Grid Infrastructure for Real-Time On-Line Interactive Applications

机译:Edutain @ Grid:用于实时在线交互式应用程序的业务网格基础架构

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摘要

Grid infrastructures are maturing to a point where they are attracting the interest of businesses in many application domains. While many large-scale on-line gaming platforms exist, they fail to take into consideration the potential business to business relationships when it comes to dynamic on-line game hosting. This work presents an initial implementation of the edutain@grid architecture to support business value chains identified for on-line gaming and elearning application hosting. An analysis of business actors and value chains is presented briefly before a detailed description of the edutain@grid implementation. We also consider first results concerning how best to construct appropriate value chains using bipartite and bi-directional Service Level Agreements
机译:网格基础设施已经日趋成熟,吸引了许多应用领域中的企业。尽管存在许多大型在线游戏平台,但在动态在线游戏托管方面,它们并未考虑潜在的企业对企业关系。这项工作提出了edutain @ grid架构的初始实现,以支持为在线游戏和电子学习应用程序托管而确定的业务价值链。在对edutain @ grid实施进行详细描述之前,将简要介绍对业务参与者和价值链的分析。我们还将考虑有关如何最好地使用双向和双向服务水平协议构建适当的价值链的初步结果

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