This thesis investigates the developments in contemporary reading that accompany the adoption of new reading technologies, principally the eReader and eBook. Using methods of interview and participant observation, theudopinions and values of communities of readers have been collected and analysed to explore how those communities describe the experiences of reading and of books.ududThis research focuses on four case studies: people who are members of reading groups, who have a reading habit which includes at least one book per week, and who describe reading as their main medium for leisure purposes. These are people who express a love of reading, and are comfortable with discussing their own reading experiences. The second case is people who have adopted an eReader for leisure reading. This group share a reading pattern that matches that of the first case in frequency. The third case study investigates Bookcrossing.com, a social network site which promotes a practice of sharing books as gifts, by leaving them in public spaces to form the token for a treasure hunt game, organised through the website. A community has formed around the website Bookcrossing.com, which serves as a record of both the treasure hunt game and the reading experiences for it users. Finally, using the work of Jane Fox and Irene Mensah, the thesis explores the use of Portable Document Format copies of books, where access to an original physical book is limited or unavailable. Material in each case is reviewed and interpreted with respect to the experiential, socio-cultural, and material nature of the data collected.ududHaving established an understanding of the experiences of the reader, based on the interview material collected from the reading group participants, the subsequent case studies offer the opportunity to understand the experiences of reading with, and the use of, the replacement transitional objects, that are in the process of inculcation in literary society. This thesis uses the concept of the assemblage, adopted from the work of Gilles Deleuze and Felix Guattari, as a model for the book as an object, which simultaneously denotes significance for the experience of reading, of the text it contains as well as wide significance for knowledge, wisdom and the transcendent sign. The contemporary situation is one of transition, from the singular book as an object of reading, that holds a single text or aggregation of texts towards the ‘book’ as an electronic device. This new device for reading has the potential to deliver any text, where format, digital rights and storage conditions are met, and where the text itself holds the potential to connect out to any and all other texts, provided in a digital material form. The research method adopts the concepts of Ludic approach to understanding reading developed by Wolfgang Iser, deconstruction of the nature of language and discourse as developed by Jacques Derrida, and utilising the concepts of Theory of Mind and Metarepresentation elaborated by Lisa Zunshine. The experiences of reading captured in each case study are compared and exposed to the impact of technological developments changing both readers and books.
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机译:本文研究了伴随着新阅读技术(主要是eReader和eBook)采用的当代阅读发展。使用访谈和参与者观察的方法,收集并分析了读者社区的假想法和价值观,以探索这些社区如何描述阅读和读书的体验。 ud ud本研究关注四个案例研究:阅读小组成员,他们的阅读习惯每周至少读一本书,并且将阅读作为休闲的主要手段。这些人表达了对阅读的热爱,并且乐于讨论自己的阅读经历。第二种情况是采用电子阅读器进行休闲阅读的人。该组的阅读模式与第一种情况的频率相匹配。第三个案例研究了一个社交网站Bookcrossing.com,该网站通过将书籍留在公共场所中作为通过网站组织的寻宝游戏的代币,倡导将书籍作为礼物共享的做法。在Bookcrossing.com网站周围形成了一个社区,该社区既记录了寻宝游戏的内容,又记录了用户的阅读体验。最后,通过使用Jane Fox和Irene Mensah的著作,本文探索了可移植文档格式书籍的使用,在这种情况下,对原始物理书籍的访问受到限制或无法使用。在每种情况下,都针对收集到的数据的体验,社会文化和材料性质对材料进行审查和解释。 ud ud基于从阅读组收集的访谈材料,已经建立了对读者体验的理解参与者,随后的案例研究提供了一个机会,以了解文学社会中灌输过程中的替代过渡对象的阅读体验和使用。本文采用了吉尔斯·德勒兹(Gilles Deleuze)和菲利克斯·瓜塔里(Felix Guattari)的作品所采用的组合概念,作为该书的对象模型,同时表示了阅读体验的意义,包含的文字以及广泛的意义。知识,智慧和超凡的标志。当代形势是一种过渡,从单一的书本作为一种阅读的对象,它只保存一个文本或文本的集合,到作为电子设备的“书本”过渡。这种新的阅读设备有可能在满足格式,数字版权和存储条件的情况下交付任何文本,并且文本本身具有连接到以数字材料形式提供的任何其他文本的潜力。该研究方法采用卢迪克方法来理解沃尔夫冈·伊瑟(Wolfgang Iser)提出的阅读方法,解构雅克·德里达(Jacques Derrida)提出的语言和话语本质,并利用莉萨·宗欣(Lisa Zunshine)阐述的心理理论和元表征理论。比较每个案例研究中获得的阅读经验,并将它们暴露于技术发展的变化中,这些变化会改变读者和书籍。
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