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Efficient visualization of 3D models on hardware-limited portable devices

机译:在硬件有限的便携式设备上高效可视化3D模型

摘要

Managing the geometry of a 3D scene efficiently is a key aspect of an interactive 3D application. This aspect is more important if we target at portable devices, which have limited hardware capabilities. Developing new means for improving the interaction with 3D content in mobile devices is key. The aim of this work is to present a technique which can manage the level-of-detail of 3D meshes in portable devices. This solution has been devised considering the restrictions that this kind of devices poses. The results section shows how the integration has been successful while obtaining good performance.
机译:有效地管理3D场景的几何结构是交互式3D应用程序的关键方面。如果我们针对具有有限硬件功能的便携式设备,则这方面更为重要。开发新方法以改善与移动设备中3D内容的交互是关键。这项工作的目的是提出一种可以管理便携式设备中3D网格的详细程度的技术。设计这种解决方案时要考虑到这类设备带来的限制。结果部分显示了如何在成功获得良好性能的同时进行集成。

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