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Knowledge generation for enhancing design creativity through co-creative Virtual Learning Communities

机译:通过共同创造的虚拟学习社区来增强设计创造力的知识生成

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摘要

With the current technological explosion, the arrival of Web 2.0 and the growth of ICTs, designers’ tools can be understood and used by novice users. With this statement in mind, and considering previous works that claim that team-working enhances creativity, the present paper reports on an experiment conducted to test whether a large group of creative people organised in a Virtual Learning Community are able to produce a Graphic Design with a satisfactory level of creativity starting from an almost complete lack of knowledge on the discipline, where a “satisfactory level of creativity” is understood as being that level which can be achieved by an individual with specific knowledge in the subject working in isolation. The results were assessed by means of an adapted questionnaire based on the CPSS taxonomy, and statistically analysed using ANOVA. The conclusions appear to reinforce the idea that virtual team-working enhances creativity, but the lack of specific competence training can be discerned by an expert eye.
机译:随着当前的技术爆炸,Web 2.0的到来以及ICT的发展,新手用户可以理解和使用设计师的工具。考虑到这一点,并考虑到先前声称团队合作可增强创造力的工作,本论文报告了一项实验,以测试在虚拟学习社区中组织的一大批创造力人物是否能够通过以下方式制作图形设计:令人满意的创造力水平是从几乎完全缺乏该学科的知识开始的,其中“令人满意的创造力水平”被理解为可以由具有特定知识的个人孤立地工作的个人可以达到的水平。通过基于CPSS分类法的适应性问卷评估结果,并使用ANOVA进行统计分析。这些结论似乎加强了虚拟团队合作可增强创造力的想法,但是可以通过专家的眼光识别缺乏特定能力的训练。

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