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Virtual reality exposure-based therapy for the treatment of post-traumatic stress disorder: a review of its efficacy, the adequacy of the treatment protocol, and its acceptability

机译:基于虚拟现实暴露的治疗创伤后应激障碍的疗法:综述其疗效,治疗方案的充分性及其可接受性

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摘要

IntroductionThe essential feature of post-traumatic stress disorder (PTSD) is the development of characteristic symptoms following exposure to one or more traumatic events. According to evidence-based intervention guidelines and empirical evidence, one of the most extensively researched and validated treatments for PTSD is prolonged exposure to traumatic events; however, exposure therapy can present some limitations. Virtual reality (VR) can help to improve prolonged exposure because it creates fictitious, safe, and controllable situations that can enhance emotional engagement and acceptance.ObjectiveIn addition to carrying out a review to evaluate the efficacy of VR exposure-based therapy (VR-EBT) for the treatment of PTSD, the aim of this study was to contribute to analyzing the use of VR-EBT by: first, evaluating the adequacy of psychological treatment protocols that use VR-EBT to treat PTSD; and second, analyzing the acceptability of VR-EBT.MethodWe performed a replica search with descriptors and databases used in two previous reviews and updated to April 2015. Next, we carried out an evaluation of the efficacy, adequacy, and acceptability of VR-EBT protocols.ResultsResults showed that VR-EBT was effective in the treatment of PTSD. The findings related to adequacy showed that not all studies using VR-EBT reported having followed the clinical guidelines for evidence-based interventions in the treatment of PTSD. Regarding acceptability, few studies evaluated this subject. However, the findings are very promising, and patients reported high acceptability and satisfaction with the inclusion of VR in the treatment of PTSD.ConclusionThe main weaknesses identified in this review focus on the need for more controlled studies, the need to standardize treatment protocols using VR-EBT, and the need to include assessments of acceptability and related variables. Finally, this paper highlights some directions and future perspectives for using VR-EBT in PTSD treatment
机译:简介创伤后应激障碍(PTSD)的基本特征是暴露于一种或多种创伤事件后会出现特征性症状。根据循证干预指南和经验证据,对创伤后应激障碍的最广泛研究和验证的治疗方法之一是长时间暴露于创伤事件。但是,暴露疗法可能存在一些局限性。虚拟现实(VR)可以创建虚构,安全且可控制的情况,从而增强情感投入和接受度,因此有助于改善长时间的暴露情况。目标除了进行评估以评估基于VR暴露的疗法(VR-EBT)的疗效外)对于PTSD的治疗,本研究的目的是通过以下方面来有助于分析VR-EBT的使用:首先,评估使用VR-EBT治疗PTSD的心理治疗方案的充分性;方法我们使用之前两次评论中使用的描述符和数据库进行了副本搜索,并更新至2015年4月。接下来,我们对VR-EBT的有效性,充分性和可接受性进行了评估。结果显示VR-EBT治疗PTSD有效。与充分性相关的发现表明,并非所有使用VR-EBT的研究都报告遵循了循证干预PTSD治疗的临床指南。关于可接受性,很少有研究评估该主题。然而,这项发现非常令人鼓舞,并且患者报告在PTSD的治疗中纳入VR的接受度和满意度很高。结论本评价中发现的主要弱点集中在需要进行更多对照研究,使用VR标准化治疗方案的需求-EBT,需要包括可接受性和相关变量的评估。最后,本文重点介绍了将VR-EBT用于PTSD治疗的一些方向和未来展望

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