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Performative Urban Architecture:place-making in-between architecture and socio-technical systems

机译:表演性城市建筑:建筑与社会技术系统之间的场所建筑

摘要

The paper explores how performative urban architecture can enhance community-making and public domain using socio-technical systems and digital technologies to constitute an urban reality. Digital medias developed for the web are now increasingly occupying the urban realm as a tool for navigating the physical world e.g. as exemplified by the Google Walk Score and the mobile extension of the Google Maps to the iPhone. At the same time the development in pervasive technologies and situated computing extends the build environment with digital feedback systems that are increasingly embedded and deployed using sensor technologies opening up for new access considerations in architecture as well as the ability for a local environment to act as real-time sources of information and facilities. Starting from the NoRA pavilion for the 10 International Architecture Biennale in Venice the paper discusses the perspectives of using interactive technologies for performative objects, which are able to register the impulses of urban activity and reproduce the contexts of the city. In this way the performative environment is established as an event setting providing an embodied experience as a ‘quasi-object' that can couple relationships between architecture, humans and society. These performative relationships between digital and physical environments are seen as illustrative of the social production of space by performance and the creative production of identity. The paper reflects on the perspectives of these performative environments to understand how the urban is forged in a manifold of actions and interactions and how performative objects can mediate relationships in changing social constellations.
机译:本文探讨了表演性城市建筑如何利用社会技术系统和数字技术来增强城市的社区建设和公共领域。为网络开发的数字媒体现在正越来越多地占据城市领域,作为在自然世界中导航的工具。如Google Walk Score和Google Maps在iPhone上的移动扩展。同时,普适技术和位置计算的发展通过数字反馈系统扩展了构建环境,数字反馈系统越来越多地使用传感器技术进行嵌入式和部署,这些传感器技术开放用于架构中的新访问考虑因素以及本地环境作为真实环境的能力信息和设施的及时来源。本文从威尼斯第十届国际建筑双年展的NoRA展馆开始,讨论了将交互式技术用于表演对象的观点,这些技术能够记录城市活动的冲动并重现城市环境。通过这种方式,表演环境被建立为一个事件设置,提供了作为“准对象”的具体体验,可以将建筑,人类与社会之间的关系耦合在一起。数字和物理环境之间的这些表现关系被视为通过表现和身份的创造性生产来说明空间的社会生产。本文以这些表演环境的视角进行反思,以了解如何通过多种行动和互动来打造城市,以及表演对象如何在不断变化的社会格局中调解关系。

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