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It's a child's game: Investigating cognitive development with playing robots

机译:这是一个孩子的游戏:通过玩机器人来调查认知发展

摘要

To study and simulate cognitive development, it is useful to find a natural domain where many cognitive functions are needed and, but where the complexity of the environment and task is reasonable. We suggest that childrens games constitute a suitable domain. The ability to play is a very fundamental part of children's daily life and it is crucial for the future development of our behaviors in Bekoff and Byers (1998). In the individual domain, the coordination of the body is an important feature of play. When a child plays, it refines its motor and sensory skills and develops more advanced movement patterns e.g. in running or cycling. When playing among other individuals, cognitive functions for social interactions and coordination and emotional control are also used. Trafton et al. (2003) programmed a robot to model a 3-4 year old child playing hide and seek. The robot moves around in their laboratory and tries to hide behind different objects and learn which hiding places what are good ones. Games like hide and seek, tag and other popular children's games were used. By bringing the best developmental and learning models together, hopes to find out more about the mechanisms of cognitive development
机译:为了研究和模拟认知发展,找到需要许多认知功能但环境和任务的复杂性合理的自然领域很有用。我们建议儿童游戏构成一个合适的领域。玩耍的能力是儿童日常生活中非常基本的部分,对于我们今后在Bekoff and Byers(1998)中的行为发展至关重要。在个人领域,身体的协调是比赛的重要特征。当孩子玩耍时,它会改善其运动和感觉技能,并发展出更高级的运动方式,例如在跑步或骑自行车。在其他人中玩耍时,也会使用社交互动,协调和情绪控制的认知功能。 Trafton等。 (2003年)编程了一个机器人来模拟一个3-4岁玩捉迷藏的孩子。机器人在他们的实验室中走来走去,试图藏在不同的物体后面,并了解哪些藏身之处是好东西。使用了诸如捉迷藏,标记和其他流行的儿童游戏之类的游戏。通过将最佳的发展和学习模型结合在一起,希望能够找到更多有关认知发展机制的信息

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