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GPU-driven recombination and transformation of YCoCg-R video samples

机译:GpU驱动的YCoCg-R视频样本的重组和转换

摘要

Common programmable Graphics Processing Units (GPU) are capable of more than just rendering real-time effects for games. They can also be used for image processing and the acceleration of video decoding. This paper describes an extended implementation of the H.264/AVC YCoCg-R to RGB color space transformation on the GPU. Both the color space transformation and recombination of the color samples from a nontrivial data layout are performed by the GPU. Using mid- to high-range GPUs, this extended implementation offers a significant gain in processing speed compared to an existing basic GPU version and an optimized CPU implementation. An ATI X1900 GPU was capable of processing more than 73 high-resolution 1080p YCoCg-R frames per second, which is over twice the speed of the CPU-only transformation using a Pentium D 820.
机译:通用的可编程图形处理单元(GPU)不仅可以为游戏渲染实时效果。它们还可以用于图像处理和视频解码的加速。本文介绍了在GPU上将H.264 / AVC YCoCg-R转换为RGB颜色空间的扩展实现。颜色空间转换和来自非平凡数据布局的颜色样本重组都由GPU执行。与现有的基本GPU版本和优化的CPU实施相比,使用中高阶GPU,此扩展的实施可显着提高处理速度。 ATI X1900 GPU每秒能够处理73个以上的高分辨率1080p YCoCg-R帧,这是使用Pentium D 820的仅CPU转换速度的两倍以上。

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