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Impact of an augmented reality system on students' motivation for a visual art course

机译:增强现实系统对学生视觉艺术课程动机的影响

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摘要

In this paper, the authors show that augmented reality technology has a positive impact on the motivation of middle-school students. The Instructional Materials Motivation Survey (IMMS) (Keller, 2010) based on the ARCS motivation model (Keller, 1987a) was used to gather information; it considers four motivational factors: attention, relevance, confidence, and satisfaction. Motivational factors of attention and satisfaction in an augmented-reality-based learning environment were better rated than those obtained in a slides-based learning environment. When the impact of the augmented reality system was analyzed in isolation, the attention and confidence factors were the best rated. The usability study showed that although this technology is not mature enough to be used massively in education, enthusiasm of middle-school students diminished most of the barriers found. (C) 2012 Published by Elsevier Ltd.
机译:在本文中,作者表明,增强现实技术对中学生的动机有积极影响。基于ARCS动机模型(Keller,1987a)的教学材料动机调查(IMMS)(Keller,1987a)被用来收集信息。它考虑了四个动机因素:注意力,相关性,信心和满意度。与在基于幻灯片的学习环境中获得的动机因素相比,在基于增强现实的学习环境中的注意力和满意度的动机因素评分更高。孤立地分析增强现实系统的影响时,对注意力和信心因素的评价最高。可用性研究表明,尽管该技术还不够成熟,无法在教育中大量使用,但中学生的热情消除了大多数障碍。 (C)2012由Elsevier Ltd.出版

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